![gone home platforms gone home platforms](https://cdns.webareacontrol.com/prodimages/470-X-470/9/L/9620161913Haleys-Joy-Platform-Board-For-On-The-Go-I-Swing-System-L-P.png)
![gone home platforms gone home platforms](https://cdn.shopify.com/s/files/1/0554/2176/3767/products/XW2S0DQ3VNE_200NO_20_282_29_800x.jpg)
Using smart locks and garage-door openers, users can grant or deny access to visitors.Smart thermostats can also report energy use and remind users to change filters, among other things. These devices also learn homeowners' behaviors and automatically modify settings to provide residents with maximum comfort and efficiency. Smart thermostats, such as Nest from Nest Labs Inc., come with integrated Wi-Fi, allowing users to schedule, monitor and remotely control home temperatures.Smart lightbulbs can also regulate themselves based on daylight availability. In addition to being able to be controlled remotely and customized, smart lighting systems, such as Hue from Philips Lighting Holding B.V., can detect when occupants are in the room and adjust lighting as needed.Some smart TVs also include voice or gesture recognition. Smart TVs connect to the internet to access content through applications, such as on-demand video and music.Nearly every aspect of life where technology has entered the domestic space (lightbulbs, dishwashers and so on) has seen the introduction of a smart home alternative: A part of the internet of things (IoT), smart home systems and devices often operate together, sharing consumer usage data among themselves and automating actions based on the homeowners' preferences. Smart home technology, also often referred to as home automation or domotics (from the Latin "domus" meaning home), provides homeowners security, comfort, convenience and energy efficiency by allowing them to control smart devices, often by a smart home app on their smartphone or other networked device. Significant Impact: Recognizes games that target specific social issues with proven outcomes/actions.A smart home is a residence that uses internet-connected devices to enable the remote monitoring and management of appliances and systems, such as lighting and heating. Games that win demonstrate creativity and embrace experimentation to break conventions of form or concept in a manner that may pave new ways for the sector.īest Gameplay: Recognizes games that demonstrate highly compelling, polished and engaging gameplay and which incorporate gameplay mechanics that align with and reinforce the intended impact goals of the project.īest Learning: Recognizes games that offer meaningful engagement around intended learning objectives, and successfully balance the ‘learning’ with fun, engaging gameplay. All awards are competitive, and submissions are reviewed through a rigorous evaluation process by expert jurors. These might be games that inspire youth to explore civic issues, learn science skills or look after mental health.Įach year Change Awards celebrates games for social impact and learning through their awards. Games for Change is a charity that aims to empower game creators and social innovators to drive real-world change using games and immersive media. What is broken in the space the game creates, and how/if it can be fixed. How other characters (and the world itself sometimes) reacts to your presence. The way that levers and buttons interact.
![gone home platforms gone home platforms](https://www.mobygames.com/images/shots/l/633314-gone-home-windows-screenshot-sam-s-room.jpg)
Half caught sentences from passing characters. The narrative of video games is not usually told (like in books) or shown (like in films) but overheard. Less obviously, games can also communicate narrative through how they Simulate the world, what needs solving in Puzzles or even the Strategies players need to employ. Games can use Adventure, Action and Role-Playing to communicate elements of story to players. The best examples intertwine gameplay and storytelling, rather than interspersing short films ("Cut Scenes) between levels. Learning from the power of books and films, these games string together interactions not for excitement or competition but for storytelling beats.
![gone home platforms gone home platforms](https://i.pinimg.com/736x/82/75/cb/8275cb6dd2f57f4c5ad2eea65829f587.jpg)
Narrative video games focus on telling a story about characters, worlds and themes. In this entry we are looking at Narrative games. This is designed for people new to gaming, and aims to identify games with the least barriers. In this series, we are learning how different aspects of video games work by playing games that offer an easy introduction to this one concept.